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Old Jul 01, 2009, 09:00 PM // 21:00   #21
Ascalonian Squire
 
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Join Date: Jul 2007
Location: Texas
Guild: The Dragons of Middle Earth [TDME]
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What about more armor choices in pre-searing for all the perma-pre ppl. I mean all the armor for each profession looks the same other than color (or if someone chooses to not upgrade their armor).
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Old Jul 01, 2009, 09:02 PM // 21:02   #22
Wilds Pathfinder
 
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Join Date: Aug 2006
Location: Chicago
Guild: LFG
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I would love a world wide party search, so you could always know what your friends are up to....kind of creepy actually...but maybe you could have the option of not allowing anybody to locate you...or only a few specific people (like a preferred list or something).

Marriages is also a pretty nice idea...but marrying an NPC is kind of sad...(then again so would be "marrying" a guy you THOUGHT was a girl online). Would be entertaining either way lol.

I always thought that being able to "paint" any piece of armor to your liking would be awesome....would provide more armor customization and way less clones. Could even add paint drops that would be much rarer than dyes.
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Old Jul 01, 2009, 09:07 PM // 21:07   #23
Grotto Attendant
 
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Location: Niflheim
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Super-powerful PvE skills, usable only by primary class, with a scale going from 0-15, meaning you must have 15 in the primary attribute. Also, recharge is 10 minutes, and you have to load it's bar like Togo's skill from his Mission.

I can already see it... Monks creating an indestructible shield that stop enemies from getting in and negating harmful AoE effects. OP'ed, unless you "waste" a spot on a skill that will recharge for 10 minutes...

Or Necromancer exploiting 5-10 corpses at the same time to create an undead minion the size of a Wurm Boss level 28. GIANTIC. Hard to destroy, attacks slow, hits hard... but can't burrow like wurms. Oh, and it has a -30 degeneration to balance the huge health pool. Why -30? So people wouldn't be able to cancel it out with healing.

I have other ideas, but if any of the skills was OP... we can always make it into an Elite skill and lower recharge.

Yes, I stole the idea from Aion's DP skills. You have to kill a lot of enemies to get DP, then you activate the skill... and it's battle-turning, ranging from giant damage, summoned pet over-buffing, healing and even transformations. Cool for me.
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Old Jul 01, 2009, 09:10 PM // 21:10   #24
Ascalonian Squire
 
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Join Date: May 2009
Location: Canada, eh?
Guild: Disciples of Nocturnal Chaos [DoNC]
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I'd love to take control of The Great Destroyer, and ruin all those "2k runs" you see in central.
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Old Jul 01, 2009, 09:16 PM // 21:16   #25
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Location: Behind You
Guild: [RoaR]
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Global chat channel that you can see even when in explorable areas? other games i have played had this and it made the training/farming etc go along faster when nothings going on in AC/GC ;]
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Old Jul 01, 2009, 09:50 PM // 21:50   #26
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Guild: Super Fans Of Gaile [ban]
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A time machine to implement changes when they needed to happen, rather than years later.
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Old Jul 01, 2009, 09:55 PM // 21:55   #27
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Quote:
Originally Posted by Reverend Dr View Post
A time machine to implement changes when they needed to happen, rather than years later.
This is probably the only idea that can save Guild Wars. I'm gonna start working on it.
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Old Jul 01, 2009, 09:55 PM // 21:55   #28
Hugs and Kisses
 
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Guild: Scars Meadows
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Quote:
Originally Posted by Racthoh View Post
Ever since the skill split I've wanted the old boon prot back.
Ever since the skill split I've always wanted the split to go away. It's not necessary and I hate that Anet had to do this to appeal to the PvE'rs who refused to adjust their builds.

The skill split also furthers the divide between the PvE and PvP community. With the same skill doing different things depending on what you're doing, it makes it even tougher for a new player to get started in both realms.
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Old Jul 01, 2009, 09:57 PM // 21:57   #29
Wilds Pathfinder
 
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1. Fix lag
2. More and better stuff on Zmerchants
3. Party Search filters
4. Vanquishing Zquests
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Old Jul 01, 2009, 10:11 PM // 22:11   #30
Desert Nomad
 
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Fix rubber banding
Remove the stupid loot nerf
Nerf SF to absolute oblivion
Make pets viable in PvE
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Old Jul 01, 2009, 10:46 PM // 22:46   #31
Hell's Protector
 
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Guild: The Eyes of Texas [BEVO]
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Quote:
Originally Posted by Nature Loves Me View Post
I mean ideas that you just know wouldn't fit with the game, break it, but would be a lot of a fun to see happen for a short while.
Well, now that you put it that way...

1. PvE-only skills allowed in PvP.
2. Heroes and henchmen banned from missions in Normal Mode.
3. All drops in Nightfall and Eye of the North become non-inscribable.

...imagine the chaos that would result from such a change!

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Old Jul 01, 2009, 11:02 PM // 23:02   #32
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I wanna see those "Gods Walking Amongst Mere Mortals" fat from all those sweets they ate.
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Old Jul 02, 2009, 08:32 AM // 08:32   #33
Desert Nomad
 
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1. A decent trading system. (Read: AFK shops and/or AH)
2. A 7 hero party
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Old Jul 02, 2009, 08:39 AM // 08:39   #34
Grotto Attendant
 
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Join Date: Mar 2006
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Guild: [JUNK]
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Quote:
Originally Posted by disarm76 View Post
4. Vanquishing Zquests
They could just add an additional option to the boss ZQuests. If they guy is an area that can be VQed, add an additional reward for VQing the area.


My suggestion:
additional PvE content that is big enough to warrant being sold in a box.
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Old Jul 02, 2009, 08:49 AM // 08:49   #35
Forge Runner
 
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Guild: [Thay]
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New Elite skills.

An Elite N Form that changes your appearance to a skeleton while retaining your armor.
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Old Jul 02, 2009, 07:21 PM // 19:21   #36
Ascalonian Squire
 
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Join Date: Sep 2008
Location: AZ
Guild: (LOVE)
Profession: Me/
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I'll start...

Marriage!!!!!!!!

Sure why not..






Year round rollerbeetle races
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